

It toys with ideas found in more complex 4x games, like exploration, tech trees and resource management, but to its benefit it does not linger on them. Regardless, play moves quickly at the strategic level, and before long the galaxy is locked down into a number of warring factions - yours included - vying for total domination.Įverything in Starships seems to move quickly, and that's because the game is a very narrow experience. While there's some variety to these early-game missions, in my experience there was a fair bit of repetition even within the same game. Should you succeed in that mission, you can begin to bring that world into your society's sphere of influence. Once you show up in orbit you're quickly embroiled in a unique, turn-based tactical mission which plays out like the climax of an episode of Star Trek complete with a hasty briefing from your first officers on the bridge. Each neighboring world has their own desperate needs, and each it seems want your help fighting off pirates or an advanced artificial intelligence that has gone rogue. Players take the role of admiral, leading a fleet of mighty warships on a journey from planet to planet.

But your noble, humanitarian mission quickly turns into a military one in the game's opening cinematic.
